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Minor Build for jadeon

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Minor Build for jadeon Empty Minor Build for jadeon

Post  ZDrAgOnZz Sat Mar 27, 2010 6:51 am

**WARNING*:THIS GUIDE IS EXTREMELY IN DEPTH, AND IS PRIMARILY AS A PROTOTYPE BUILD**HAS BEEN TESTED, BUT NOT ALL THE WAY TO TIER 5, AND IS THEREFORE NOT DIRECTLY A BUILD FOLLOW AT YOUR OWN DISCRETION AS TOTALS MAY BE UNDER OR ABOVE SPEC**



Skills Introduction
Jadeon is Jade dynasty's ranged spellcaster class, to be more specific, a sword wielding glass cannon. High attack, best area of effect (AOE) skills, high mana (SP), terrible defense, low health points.
Every class has strength and weaknesses, the clear difference between this class and other classes are two fold: Massive aoe skills starting tier 4 & incredibly expensive/item dependant to excell in PVP.

Be warned, Jadeon is an end game class. It won't be easy killing other players before tier 4.
This class is also very skill dependant; same build/level/gear under a different user may change results dramatically.

Okay onto the skill explanations

Tier 1 (level 15)
In Tier 1, you'll learn some low level attacks and useful buffs to utilize in the longterm. You shouldn't invest too many points into attack skills at this point because you have better options in the future. But still, if you wish to take a risk and try the skills out, then reset later, there are some attacks skills for you to play around with.
But mainly in this tier, there are 4 skills you should take notice: Ancient Recall, Wanderlust, Helping Hand, Mysterious Mirror.
Recommended # of points allocated in this tier: 24-26 (if you can't wait for 24 point minimum from Mysterious Mirror at level 59, recommended to reset skills at later levels to get back those points)

Frozen Curse
Synopsis: The lowest level skill in Jadeon class, prerequisite to 1st tier skills. Has a chance to slow your target. 2 second cooldown. The slow effect is useful in PVP, but doesn't seem to have a high chance in success. Also the damage bonus is very low compared to other Jadeon skills.
Some builds choose to upgrade this skill minorly to reach 24 point allocation prerequisite for tier2 skills, but you have a higher damage option in Blade Dash and will also have two skills to play around with instead of just one.
(Current Tier Rating) / (Endgame Rating): 2 stars / 1 star
Recommended points allocation: 1/9
# of Tomes affecting this skill: 2

Ancient Recall
Synopsis: One of the most important passive skills for any build. Will help you regenerate SP points a lot faster in recovery mode.
May become slightly less useful at higher levels due to large SP potion consumption when grinding and Refined Vigor (Tier2) will also help you cast more spells without needing to enter recovery mode. This skill doesn't affect PVP. It's not recommended to skip this skill because you'll have a snail-like SP regeneration speed. Unless you're super rich and will pay hundreds of gold for SP potions in the future, don't skip this skill.
(Current Tier Rating) / (Endgame Rating): 5 stars / 4.5 stars
Recommended points allocation: 3/3
# of Tomes affecting this skill: 2

Blade Dash
Synopsis: The 2nd single target skill in tier 1, damage is better then Frozen Curse. 2 second cooldown.
Recommended to invest points here if you wish to get tier 2 skills quickly. You need 24 skill points distributed in tier1 in order to start tier2 skills, but since half the skills in tier1 are not worth investing longterm its hard to get 24 skill point allocation by the time you reach tier2, so I recommend invest here.
Atlease this one has some nice tomes that increase the attack bonus (which is a prerequisite to the tome for Crescent Moonblade and many other PVP skill Tomes)
(Current Tier Rating) / (Endgame Rating): 3 Stars / 1 Star
Recommended points allocation: 1-3 /9
# of Tomes affecting this skill: 4

Furious Strike
Synopsis: First and only PVP oriented skill in tier1. You get better skills later on but should you choose to invest here, you'll have a nice damage dealing skill at tier1 during your low level journey. It gives a nice damage bonus superior to any single target skill in Tier1. Furious Strike also has a tome to add knockback effect, and another tome to increase the damage of this skill corresponding to 50% of your level.
If you choose to PVP early, this skill is worth considering, but you'll probably need to reset at higher levels (lvl75-90) to get those points back for better skills.
Recommended not to invest here, but if you do plan to build your character around this skill, getting the tomes to upgrade this skill's damage and giving knockback is recommended. 6 Second cooldown.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 1.5 Stars
Recommended points allocation: 0/9
# of Tomes affecting this skill: 4

Frostblade
Synopsis: First AoE skill for Jadeon. Will attack all targets in a straight line, also has chance to slow targets. 2 Second cooldown.
You get better AoE spells later, and aiming the the mobs exactly in a straight line could prove to be hard work, something you don't need to do. This skill requires you to invest 3 points into Frozen Curse, which could seem like a waste. If you wish to reach 24 point allocation, I recommend adding to Blade dash instead. You'll need the saved skill points later on at tier4 if you wish not to spend money buying Reset Stone or Jaki Stone.
If you do choose to get this skill to unlock Thunder Fist, keep it at a minimum requirement.
(Current Tier Rating) / (Endgame Rating): 2.5 Stars / 1 Star
Recommended points allocation: 0/9
# of Tomes affecting this skill: 3

Thunderfist
Synopsis: Your first target Area AOE skill. If you truly wish to try this skill out and just reset skill points later on, its not bad. The downside to this skill is the huge SP consumption for a small 5 radius AOE, not at effective way to grind at Tier1.
To unlock this skill, you have to invest 7 points (5 in Frostblade, 2 extra in Frozen Curse).
Thunderfist will look silly compared to high AOE skills, by level 90 this skill will be long forgotten. But for Tier1, this is the best AOE you can get.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 1 Star
Recommended points allocation: 0/9
# of Tomes affecting this skill: 3

Wanderlust
Synopsis: Your first buff in Jadeon, increases movement speed and SP regeneration outside of combat. The skill is very deceiving, the movement speed is unimportant, even in PVP because most people have mounts and this skill only last 20 seconds. What makes this skill important is the 100% SP regeneration and the fact that you need 24 points to start tier2 skills. Wanderlust is also a prerequisite to very important skills: Helping Hand & Mysterious Mirror.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 4 Stars
Recommended points allocation: 5/5
# of Tomes affecting this skill: 3

Helping Hand
Synopsis: One of the only and most important buffs for Jadeon. With Inner Vitality tome, this skill increases SP by over 40% for an 1 hour duration.
Also, Helping Hands will buff your entire party within 18 yard radius. Not bad at all.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 8/8
# of Tomes affecting this skill: 1

Mysterious Mirror
Synopsis: A passive that increases your stun resistance. Useless at early levels because you never get stunned, but at higher level PVP this will become mandatory to survive. An obvious choice to invest skill points, most passives should be maxed anyway.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 5 Stars
Recommended points allocation: 6/6
# of Tomes affecting this skill: 2



Tier 2 (level 45)
In Tier2, Jadeons get their first major PVP skill Crescent Moonblade, first shield Faithful Defender, a great passive skill Southern Knowledge, an SP recovering skill during combat Refined Vigor, and first chance to grind using AOE without wasting points.
To state the obvious, tier2 is a huge upgrade for Jadeon as you begin to learn your first useful damage skills. Many guides will recommend not to invest too many points into skills in Tier2 though, as there are better options later on.

I recommend you invest points here so you can grind faster, then buy a cash shop Reset Stone to fix it before you hit tier3 at level 75. Face it, you can't be a good Jadeon without investing any money at all, and if you're going to spend, $8usd is minor compared to the hundred dollars people will pay to refine their gears to +8.

Ancient Ice
Synopsis: This is a prerequisite to Tier2 skills, 3 points are required for Refined Vigor. This skill, for many Jadeons, will be their first AoE skill. Attacks all targets infront of caster, may slow the targets and has a 33% chance to Knockback Monsters (not players). 1 second cooldown. By the time you reach Tier2 and want to spam this skill, find some nice mobs that won't kill you instantly and agros because its difficult to hit only infront of your character. Example of such mob: Blood Webspinner (the Billows)
(Current Tier Rating) / (Endgame Rating): 4 Stars / 2 Stars
Recommended points allocation: 3/9
# of Tomes affecting this skill: 3

Charge
Synopsis: This skill exist for all classes in Tier2. Makes you jump into the air in the direction of your desire. May cancel slow debuffs on your character. 15 second cooldown at max. Helpful in PVP (chasing runners), downside is you can't use this while on a mount.
(Current Tier Rating) / (Endgame Rating): 3 Stars / 3 Stars
Recommended points allocation: 2-3 /3
# of Tomes affecting this skill: 0

Crescent Moonblade
Synopsis: This skill rocks in PVP and 1vs1, hands down. 2 Second cast time with huge damage bonus, most importantly, a paralyze effect that puts your opponents at mercy. The downside to this skill is the huge SP consumption for its level (330+ per cast) and 9 second cooldown. This skill is not too good in normal PVE due to high SP consumption and only single target, pure PVE characters may choose to avoid this skill line.
(Current Tier Rating) / (Endgame Rating): 4.5 Stars / 5 Stars
Recommended points allocation: 9/9 if PVP build, 0-1 /9 if PVE build.
# of Tomes affecting this skill: 4

Bladebreaker
Synopsis: Single target skill that adds a nice damage and has a chance to drain target's spirit. There's also 2 tomes to improve the draining effect. Should you feel like this skill is worth investing, it could be deadly for a tier2 skill but will only prove effective in PVP. It doesn't cost as much SP as Crescent Moonblade, but it isn't as useful either. Up to you, but many guides recommend to skip this skill because you'll need a lot of saved points in tier3 and especially tier4.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 2 Stars
Recommended points allocation: 0-1 /9
# of Tomes affecting this skill: 4

Refined Vigor
Synopsis: This skill looks silly at first, decreasing your HP when Jadeons HP is already so low, but here's why its absolutely amazing.
You regenerate a huge amount of SP while giving up some HP, having tomes to raise this SP recovery even more, can be used in combat, and its 120 second cooldown can be reset using Ice Aptitude.
Great skill for PVE, helps you save your SP pots. Will also help in PVP when Lupins & Skysongs try to deplete your SP. I highly recommend trying this, it should save you more then a few potions, you can even use this in Esp mode by dragging the skill into the skill bar and only putting HP potions.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 8/8
# of Tomes affecting this skill: 3

Storm Cloud
Synopsis:Your first real AoE skill comes in the form of Storm Cloud, but this skill requires level 60. You get a similar, but higher damage spell in Five Thunders at level 75 which isn't too far away. 2 second cast time. 8 yard radius around caster. Not a great PVP skill, you have better options in Tier2 such as Crescent Moonblade & Bladebreaker if you're going PVP.
If you choose to grab this skill for PVE and looking for a place to grind (10-30 mobs at a time), here's what I recommend: Grab God's Blessing from Tanis Ka and head on over to Cave of Fangs in Jadeon map. If you just go inside and start walking around, you'll get swarmed by 20 mobs, but they'll only hit you 1 damage each (with a good armor +5/+6), god's blessing is important to ensure your survival. Go start spamming Storm cloud, you won't need to go hit a mob to force agro like in billows (blood webspiders agro you though).
(Current Tier Rating) / (Endgame Rating): 4 Stars / 2 Stars
Recommended points allocation: 0-1 /9
# of Tomes affecting this skill: 4

Faithful Defender
Synopsis: We all know Jadeon defense is terrible, and our HP is low. Thats where shields come in, damage you take is reduced significantly using Faithful Defender by transfering that damage to your SP. Great skill for PVP, the damage reduction could be the difference between winning and losing a duel. The long cooldown can be reset using Ice Aptitude. It won't seem very useful in PVE until higher levels because your SP will be draining too fast, but worth investing for longterm.
(Current Tier Rating) / (Endgame Rating): 3.5 Stars / 4 Stars
Recommended points allocation: 7/7
# of Tomes affecting this skill:

Southern Knowledge
Synopsis: Max this skill ASAP because you need all the SP you can get! This passive skill permanently increases your max spirit by a huge amount, and comes with tomes that upgrade it.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 6/6
# of Tomes affecting this skill: 2

Ice Aptitude
Synopsis: Great skill in your repertoire that resets the cooldown of many useful buffs/shields: Wanderlust, Faithful Defender, Refined Vigor. Also increases defense for a short amount of time, with an increasing defense and duration every skill point. Has an added tome to also reset AirShield (tier3). This skill is useful for many reasons, should consider investing points here.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 5 Stars
Recommended points allocation: 6/6
# of Tomes affecting this skill: 3



Tier 3 (level 75)
As you approach level 75, you'll experience first hand that grinding is HARD for a Jadeon. Besides the fact that you're eating potions like candy (both SP and HP), you still don't have any nice promising AOE skills that will you can count on. Here, if you choose to do so, will be a place to begin investing in AOE. If you have the patience (or no budget for Jaki Stones/Reset Stones) you will wait 1 more tier before your serious investment. But skills to consider in Tier3 includes: Five Thunders (first decent AOE), Frenzied Edge (Incredible bleed attack for PVP), Astral Traveler (High damage slow skill for PVP), Meditative Aura (Attack increasing passive), Air Shield (Defense & SP increasing buff), and Spontaneity (defensive passive skill).

Five Thunders
Synopsis: This is the 1st Tier3 and prerequisite to all skills in Tier3. It's a nice upgrade compared to all the AoEs available so far. Attacks a radius of 8 around the target you desire and gives you a nice bonus damage. Five Thunders also has a tome called Flash Bang that adds critical strike and gives this skill a chance to remove positive effects (buff) from your target. Cast time 2 seconds and requires a fair large amount of SP compared to skills in Tier2.
If you're PVE build this should skill is worth considering, but investing 9 points into Five Thunders just doesn't seem to do those points justice because you have great options in Tier4. Should you choose to invest here though, you'll be having lots of fun with AOE in PVE environment.
In PVP this skill might come in handy if you invested in the tomes, but its not often an AOE with little to none special effects will win you the battle.
This skill is also very similar to its upgrade version Spear of Tushin at level 90, I recommend getting this one instead at level 75 to save points for Tier4.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 2.5 Stars
Recommended points allocation: 1-3 / 9 or 9/9 with a Reset Stone if you're really desperate.
# of Tomes affecting this skill: 4

Ankh of Kings
Synopsis: This passive skill increases critical null and weaken resistance, a pretty good choice for PVP builds as this is also a prerequisite to a deadly PVP skill Frenzied Edge. Also remember the tome Synchronized Heartbeat will increase your HP on every passive skill you choose to invest, you'll need it.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 3/3
# of Tomes affecting this skill: 2

Frenzied Edge
Synopsis: 2 Second cast time, 8 second cooldown, has a huge attack bonus and causes massive 3000k+ bleed after 4 seconds. Please note this bleed has been upgraded for our version of Jade Dynasty, it was half as much or even lower in the Asian versions.
Definitely a good skill for PVP because bleed will not be affected by defense, you can not avoid bleed unless you use a skill like Ice Barrier, which negates the effects of bleed.
For PVE though, just like Crescent Moonblade, it takes way too much SP just for 1 target. The 3000+ bleed may not be too useful on regular mobs as this bleed happens overtime, not instantly. Might be useful killing a boss though, depending on your build and how you play. Also this skill is a prerequisite to Astral Traveler.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 4.5 Stars
Recommended points allocation:6-9 / 9 for PVP , 0-1 / 9 for PVE
# of Tomes affecting this skill: 4

Astral Traveler
Synopsis: Astral Traveler has an awesome damage boost and a chance to significantly slow your target for a period of time. The main drawback to this skill is it takes a huge chunk of SP, we're talking about double the SP of Frenzied Edge. 2 second cast time, 6 second cooldown. Worth considering for a PVP build, worth avoiding for a PVE build.
For PVE build, you're just allocating too many points into single target spells, save them for AOEs instead or wait for Tier4.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 4 Stars
Recommended points allocation: 1-9 / 9 depending on your build
# of Tomes affecting this skill: 3

Rage of Tireseus
Synopsis: This skill will paralyze EVERYTHING within a 10 yard radius for a short amount of time. The tome Raging Thunder will improve the paralyze effect dramatically. Be warned, it takes A lot of SP, does NO damage whatsoever, and has a 60 second cooldown. May not be worth investing in bulk for a PVE build. It may be useful in a group PVP environment, but has a 3 second cast time which is a bit long. You'll need some serious skill and timing to pull off a group stun and take advantage of it, the paralyze doesn't last long enough to justify probably 600+ SP cast if you level this up. If used correctly, can be deadly. Requires 5 points to get Spear of Tunshin.
(Current Tier Rating) / (Endgame Rating): 3 Stars / 3 Stars
Recommended points allocation: 0-5 /8
# of Tomes affecting this skill: 1

Spear of Tushin
Synopsis: This AOE spell has a radius of 10 around the caster, and gives a disappointing damage bonus. You're getting a similar skill to Five Thunders but costing a lot more SP and only slightly more damage. You may improve this skill with the tome Stone Watcher, adding a small paralyze effect to the AOE. For PVP builds, this skill takes way too much commitment to unlock, you have better options for paralyze effect such as Crescent Moonblade. For PVE builds, i suggest you wait till Tier4 rather then invest points to unlock this, its just too similar to Five Thunders which you get at level 75 instead of this one at level 90.
(Current Tier Rating) / (Endgame Rating): 3 Stars / 2 Stars
Recommended points allocation: 0 / 9
# of Tomes affecting this skill: 4

Meditative Aura
Synopsis: This passive skill increases your attack power permanently and also triggers tome Synchronized Heartbeat to increase HP. Although its nice to have any added damage bonus, the real reason to get this is to unlock Air Shield and Spontaneity, those are crucial to PVP & PVE builds.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 4 Stars
Recommended points allocation: 6/6
# of Tomes affecting this skill: 2

Air Shield
Synopsis: This skill increases your defense for a short duration and increases your Max SP for a moderate duration. Very useful in both PVP and PVE. Air Shield has a 2 minute cooldown, but can be reset with Ice Aptitude if you have the tome Icy Manifold.
By level 75 you should realize, to use an AOE effectively you'll have to trigger aggro on mutliple mobs, we're talking about 5-20 mobs at once. While you're getting mugged and casting AOE, you need to stay alive or your damage won't matter. Air Shield helps you in this regard.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 5/5
# of Tomes affecting this skill: 3

Spontaneity
Synopsis: Spontaneity is a passive skill that increases defense (which you need desperately), decreases the critical chance inflicted upon you, and triggers Synchronized Heartbeat to increase your HP. For this 3 in 1 bundle the skill is definitely worth considering.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 7/7
# of Tomes affecting this skill: 1



Tier 4 (level 105)
We're finally at Tier4, the moment that Jadeons begin to get some endgame skill. We're talking about REAL AOE damage that puts previous Jadeon spells to shame, and some incredible single target damage skills for PVP. All those points you've been saving has been for this purpose.

Dance of Winter
Synopsis: Dance of Winter will take your AOE experience to a whole new level. This skill has a great damage bonus, 15 yard radius around a target of your choice, and a high chance of causing slow & frost sting. Frost sting will deal extra damage to your targets in correlation to that target's level. The slow has a decent duration (3 seconds compared to Astral Traveler's 3.5 seconds).
Lets look at the downsides this this skill though. 15 yard AOE looks great at first, but by this level you'll be chased by mobs everywhere, 15 yards is nice but not necessary.
The SP cost is also double the cost of Five Thunder, but compared to other skills in Tier4 its average.
For PVE this skill is your best option at level 105.
For group PVP, it could become useful because of the high chance of slow & frost sting. Slow is important in PVP as Jadeons will tend to hit and run even in a group setting.
(Current Tier Rating) / (Endgame Rating): 4.5 Stars / 3.5 Stars
Recommended points allocation: 3-9 / 9
# of Tomes affecting this skill: 4

Nameless Way
Synopsis: Nameless way is a great shield, giving you a high chance to significantly reduce damage taken and can stack with all other shields/buffs including Faithful Defender and Ice Aptitude.
There's also many tomes specific for this shield: Ancestral Virtue , Hazy Strike, and Nascent Star .
The downside to the skill is it can not be reset by Ice Aptitude , so you have to wait for the entire ~2 minute cooldown.
For PVP this skill will be the difference between getting the kill, stacking 2/3 shields for ~20 seconds is effective. The outcome of many PVP situations are determined in the first 20-30 seconds.
Also remember Nameless Way will unlock perhaps one of the strongest PVP skills for Jadeon, Divine Execution.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 3/3
# of Tomes affecting this skill: 3

Divine Execution
Synopsis: Divine Execution, as the name suggest, might prove to be one of the strongest single target skills for Jadeon. It has a massive AP boost that also increases your base attack power by a percentage, but thats not all.
It will increase your attack power even FURTHER by a % of your SP for one killer blow, especially if your SP is high enough to activate spirit surge. Spirit Surge+4 will increase your AP even further by 16%! Everlasting Crimson tome will help you achieve spirit surge easier.
For PVP, this skill will prove useful especially as your first attack. Divine Execution has the highest Spirit Surge (+4) in all Jadeon Skills, meaning its the strongest 1st hit skill.
It has a high SP req. compared to Crescent Moonblade, Bladebreaker, Frenzied Edge, and Astral Traveler. But the SP requirement is on-par compared to other PVP Skills in Tier4.
It has a 2 Second cast time and 8 second cooldown, very similar times compared to Crescent Moonblade & Frenzied Edge (all single target skills cooldown can be lowered by tome Quick Draw).
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 9/9 for PVP, also consider investing this skill for PVE boss hunting (it just does to much damage to completely ignore it)
# of Tomes affecting this skill: 4

The Seven Disasters
Synopsis: The Seven Disasters is dubbed "The highest level of Jadeon sword skills" (in the description) for a reason. It will attack a single target from an increased range from Sword Wave with huge attack power bonus and Increases your character's AP by a percentage. Please note that although the AP bonus is not as high as Divine Execution, this skill hits your target TWICE.
The skill also has a chance to restore your HP by a percentage in correlation to your AP.
Another thing to note, the tome Song of Seven will Increase The Seven Disasters Critical strike damage by a huge amount.
For PVP, Divine Execution, The Seven Disasters, & Magnificent Spirit will become your bread and butter skills.
For PVE, its worth considering but you'll have to spend a ton of SP on a single target, there's better ways to kill mobs. For bosses though, not bad at all.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 9/9 for PVP build.
# of Tomes affecting this skill: 4

Deep Freeze
Synopsis: Deep Freeze is an AOE skill that will prove useful even at Tier5. The skill will damage targets in an 18 yard radius of your choice, but without a damage boost like Dance of Winter . It has a curse effect that significantly decrease the defense of A SINGLE TARGET. The skill has a long 90 second cooldown, but a fast 1 second cast time for an AOE.
There are two nice tomes for this skill, Frozen Field will decrease your targets defense even further and gives you an additional chance of critical strike when using this skill. Glacial Fist will give Deep Freeze a chance to slow all your targets.
(Current Tier Rating) / (Endgame Rating): 4 Stars / 4 Stars
Recommended points allocation: 5/7 for PVE if you want to grab Harsh Reality. 0/7 if you want to save up for Tier5.
Its worth considering for PVP; decreasing a huge chunk of defense from a target while damaging 15 targets around it could prove worthy of your investment. Plus its only a 1 second cast time, shorter then most AOE.
# of Tomes affecting this skill: 4

Harsh Reality
Synopsis: Harsh reality will strike 40 targets around a mob of your choice while giving you an increased AP and damage boost. Also note, like The Seven Disasters, will hit your targets TWICE.
Harsh Reality comes with two special effects. One, causes you to be invincible for a moment & two, has a small chance to drain a large amount of SP.
Harsh Reality has the 2nd highest AOE damage bonus in Jadeon, next to Thunderblade (level 139) and Pure Essence (level 135)
The tome Useful Emptiness will improve both these special effects.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 4 Stars
Recommended points allocation: 0/9 for PVE if you feel Tier5 isn't too far away (You get this one at 120), 9/9 for PVE if you feel like resetting at Tier5 for potentially better skills. 0/9 for PVP as this skill just uses way too much SP and contributes nothing except for a small chance of SP drain and small AP increase, you have better AP increase with Dragon's Retribution.
# of Tomes affecting this skill: 4

Ice Barrier
Synopsis: Ice Barrier will significantly increase your defense (over 4000 def at max level & right tomes) and recover your hp (over 50% of your hp at max) for 12 seconds. Although it sounds very tempting, you can not attack or move for the entire duration, making this skill very situational in PVP.
For PVE though, it can save you more then a few pots & improving your ability to grind without entering recovery mode. But this skill has a very long cooldown.
(Current Tier Rating) / (Endgame Rating): 3.5 Stars / 4 Stars
Recommended points allocation: 6/6 if you wish to avoid recovery mode, 3/6 if you wish to just unlock Magnificent Spirit.
# of Tomes affecting this skill: 2

Magnificent Spirit
Synopsis: Magnificent Spirit will deal direct damage to a Melee Target by a percentage of your AP, making this skill potentially the highest damage single target spell in Jadeon. The skill will also deal more damage to targets with higher HP, meaning tankers will really be affected (how much more damage in correlation to HP is unknown).
If you boost your AP by using Divine Execution (9% AP increase at max level) or Dragon's Retribution (10% AP increase), your damage is increased even further.

(Current Tier Rating) / (Endgame Rating): 4 Stars / 4.5 Stars
Recommended points allocation: 7/7 for PVP, worth considering for bosses.
# of Tomes affecting this skill: 4

Nature's Mystery
Synopsis: Nature's Mystery is dubbed "The most sacred of all Jadeon skills" because of its unique ability. It will cause a 1 hour buff that has a chance to reduce the movement speed and max SP of all targets surrounding your character every 5 seconds.
The skill requires SP to maintain this AOE around your character until you choose to deactivate the skill.
Nature's Mystery is not meant for PVE because there's no reason to give up a chunk of SP every 5 seconds just to slow down your targets.
For PVP this skill is very situational, for example, it can be utilized when you are chasing down a target to finish them. Instead of wasting 2 seconds to cast Astral Traveler (which only slows them for 3.5 seconds), Nature's Mystery will curse them and slow your targets for you, every 5 seconds, allowing you to concentrate on dealing damage.
Also note this skill has no tomes to upgrade it.
(Current Tier Rating) / (Endgame Rating): 3 Stars / 3 Stars
Recommended points allocation: 0/6 for PVE, 0-6 /6 for PVP
# of Tomes affecting this skill: 0



Tier 5 (level 135)

Dragon's Retribution
Synopsis: Wow, this skill is no joke. 20 Yard target AoE that increases your AP by a %, plus a bonus, and decreases your target's AP. Deadly in PVP. Decreasing target's AP is important because of Jadeon's low defense compared to other classes. Only 2 second Cast time and 3 second cooldown. Has an Incredible Tome Hazy Strike that improves the damage debuff effect. Also a prerequisite to all Skills in Tier5.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 6/6
# of Tomes affecting this skill: 4

Embodiment of Truth
Synopsis: This buff increases your HP by a significant amount (you need it , Jadeon has low HP) and also increases your critical strike rate. Only 1 second cast time. Prerequisite to Pure Essence, one of the most powerful AoE in the game.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 5/5
# of Tomes affecting this skill: 4

Pure Essence
Synopsis: This AoE hit all targets in 22 yard radius 3 (or more) times, while increasing attack power after every hit. Has a chance to put target in random debuff/disadvantage effect ( I suspect things like slow, bleed, stun, paralysis, sleep). 2 Second cast time. Very high SP cost.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 4/4
# of Tomes affecting this skill: 4

Thunderblade
Synopsis: Being the last skill for Jadeon, needless to say this skill is great, but may not live up to expectation. Strike all targets within 25 yards 6 times in 6 seconds. AP increases and each attack adds additional attack power. 16 second cooldown with a low chance to instantly cooldown. Low chance double damage on 6th strike, chance of silence ignoring resistancce, and chance of paralyze for 6 seconds. Very high SP per cast for obvious reasons.
(Current Tier Rating) / (Endgame Rating): 5 Stars / 5 Stars
Recommended points allocation: 2/2
# of Tomes affecting this skill: 4

*guide is being heavily refined for better descriptions, less bias, and more creative ways to utilize some skills. This current version is a prototype.
Will also edit the ratings and give a PVP & PVE rating.


Last edited by ZDrAgOnZz on Sat Mar 27, 2010 6:53 am; edited 1 time in total (Reason for editing : Did not properly state warning)
ZDrAgOnZz
ZDrAgOnZz
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Minor Build for jadeon Empty Yes, i Know the last 1 was easyer to read

Post  ZDrAgOnZz Sat Mar 27, 2010 11:15 pm

I do realize this is more complex than the 1 i had on the last site, But. i got alot of question of why do i train this or that in the last 1, so i broke it down and put it in extreme detail, I'll put another easy to read one up later =]
ZDrAgOnZz
ZDrAgOnZz
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Minor Build for jadeon Empty Also

Post  ZDrAgOnZz Sun Apr 11, 2010 7:34 am

I don't suggest this build to any one OVER level 55 as this is only ment for killing mobs into the billows, after that many skills in the build are not very specialized and more over are less effective, i suggest that once u reset your skills, you refer to 1 of the 3 builds in the section of PvP/PvE/Hybrid section, choose wisely, because after that u don't receive any more Jaki stones to my current Knowledge
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ZDrAgOnZz
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Minor Build for jadeon Empty Re: Minor Build for jadeon

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